'use strict'; var _slicedToArray = function () { function sliceIterator(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"]) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } return function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { return sliceIterator(arr, i); } else { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } }; }(); var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var LEVELS = ['debug', 'info', 'warn', 'error', 'silent']; var LEVEL_TO_CONSOLE_METHOD = new Map([['debug', 'log'], ['info', 'log'], ['warn', 'log']]); var Logger = function () { function Logger() { var level = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : Logger.defaultLevel; _classCallCheck(this, Logger); this.activeLevels = new Set(); this.setLogLevel(level); } _createClass(Logger, [{ key: 'setLogLevel', value: function setLogLevel(level) { var levelIndex = LEVELS.indexOf(level); if (levelIndex === -1) throw new Error(`Invalid log level "${level}". Use one of these: ${LEVELS.join(', ')}`); this.activeLevels.clear(); var _iteratorNormalCompletion = true; var _didIteratorError = false; var _iteratorError = undefined; try { for (var _iterator = LEVELS.entries()[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) { var _ref = _step.value; var _ref2 = _slicedToArray(_ref, 2); var i = _ref2[0]; var _level = _ref2[1]; if (i >= levelIndex) this.activeLevels.add(_level); } } catch (err) { _didIteratorError = true; _iteratorError = err; } finally { try { if (!_iteratorNormalCompletion && _iterator.return) { _iterator.return(); } } finally { if (_didIteratorError) { throw _iteratorError; } } } } }, { key: '_log', value: function _log(level) { var _console; for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } (_console = console)[LEVEL_TO_CONSOLE_METHOD.get(level) || level].apply(_console, args); } }]); return Logger; }(); Logger.levels = LEVELS; Logger.defaultLevel = 'info'; ; LEVELS.forEach(function (level) { if (level === 'silent') return; Logger.prototype[level] = function () { for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) { args[_key2] = arguments[_key2]; } if (this.activeLevels.has(level)) this._log.apply(this, [level].concat(args)); }; }); module.exports = Logger;