/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ var polygonContain = require("zrender/lib/contain/polygon"); var BoundingRect = require("zrender/lib/core/BoundingRect"); var _graphic = require("../../util/graphic"); var linePolygonIntersect = _graphic.linePolygonIntersect; /* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ // Key of the first level is brushType: `line`, `rect`, `polygon`. // Key of the second level is chart element type: `point`, `rect`. // See moudule:echarts/component/helper/BrushController // function param: // {Object} itemLayout fetch from data.getItemLayout(dataIndex) // {Object} selectors {point: selector, rect: selector, ...} // {Object} area {range: [[], [], ..], boudingRect} // function return: // {boolean} Whether in the given brush. var selector = { lineX: getLineSelectors(0), lineY: getLineSelectors(1), rect: { point: function (itemLayout, selectors, area) { return itemLayout && area.boundingRect.contain(itemLayout[0], itemLayout[1]); }, rect: function (itemLayout, selectors, area) { return itemLayout && area.boundingRect.intersect(itemLayout); } }, polygon: { point: function (itemLayout, selectors, area) { return itemLayout && area.boundingRect.contain(itemLayout[0], itemLayout[1]) && polygonContain.contain(area.range, itemLayout[0], itemLayout[1]); }, rect: function (itemLayout, selectors, area) { var points = area.range; if (!itemLayout || points.length <= 1) { return false; } var x = itemLayout.x; var y = itemLayout.y; var width = itemLayout.width; var height = itemLayout.height; var p = points[0]; if (polygonContain.contain(points, x, y) || polygonContain.contain(points, x + width, y) || polygonContain.contain(points, x, y + height) || polygonContain.contain(points, x + width, y + height) || BoundingRect.create(itemLayout).contain(p[0], p[1]) || linePolygonIntersect(x, y, x + width, y, points) || linePolygonIntersect(x, y, x, y + height, points) || linePolygonIntersect(x + width, y, x + width, y + height, points) || linePolygonIntersect(x, y + height, x + width, y + height, points)) { return true; } } } }; function getLineSelectors(xyIndex) { var xy = ['x', 'y']; var wh = ['width', 'height']; return { point: function (itemLayout, selectors, area) { if (itemLayout) { var range = area.range; var p = itemLayout[xyIndex]; return inLineRange(p, range); } }, rect: function (itemLayout, selectors, area) { if (itemLayout) { var range = area.range; var layoutRange = [itemLayout[xy[xyIndex]], itemLayout[xy[xyIndex]] + itemLayout[wh[xyIndex]]]; layoutRange[1] < layoutRange[0] && layoutRange.reverse(); return inLineRange(layoutRange[0], range) || inLineRange(layoutRange[1], range) || inLineRange(range[0], layoutRange) || inLineRange(range[1], layoutRange); } } }; } function inLineRange(p, range) { return range[0] <= p && p <= range[1]; } var _default = selector; module.exports = _default;