/** xxHash implementation in pure Javascript Copyright (C) 2013, Pierre Curto MIT license */ var UINT32 = require('cuint').UINT32 /* Merged this sequence of method calls as it speeds up the calculations by a factor of 2 */ // this.v1.add( other.multiply(PRIME32_2) ).rotl(13).multiply(PRIME32_1); UINT32.prototype.xxh_update = function (low, high) { var b00 = PRIME32_2._low var b16 = PRIME32_2._high var c16, c00 c00 = low * b00 c16 = c00 >>> 16 c16 += high * b00 c16 &= 0xFFFF // Not required but improves performance c16 += low * b16 var a00 = this._low + (c00 & 0xFFFF) var a16 = a00 >>> 16 a16 += this._high + (c16 & 0xFFFF) var v = (a16 << 16) | (a00 & 0xFFFF) v = (v << 13) | (v >>> 19) a00 = v & 0xFFFF a16 = v >>> 16 b00 = PRIME32_1._low b16 = PRIME32_1._high c00 = a00 * b00 c16 = c00 >>> 16 c16 += a16 * b00 c16 &= 0xFFFF // Not required but improves performance c16 += a00 * b16 this._low = c00 & 0xFFFF this._high = c16 & 0xFFFF } /* * Constants */ var PRIME32_1 = UINT32( '2654435761' ) var PRIME32_2 = UINT32( '2246822519' ) var PRIME32_3 = UINT32( '3266489917' ) var PRIME32_4 = UINT32( '668265263' ) var PRIME32_5 = UINT32( '374761393' ) /** * Convert string to proper UTF-8 array * @param str Input string * @returns {Uint8Array} UTF8 array is returned as uint8 array */ function toUTF8Array (str) { var utf8 = [] for (var i=0, n=str.length; i < n; i++) { var charcode = str.charCodeAt(i) if (charcode < 0x80) utf8.push(charcode) else if (charcode < 0x800) { utf8.push(0xc0 | (charcode >> 6), 0x80 | (charcode & 0x3f)) } else if (charcode < 0xd800 || charcode >= 0xe000) { utf8.push(0xe0 | (charcode >> 12), 0x80 | ((charcode>>6) & 0x3f), 0x80 | (charcode & 0x3f)) } // surrogate pair else { i++; // UTF-16 encodes 0x10000-0x10FFFF by // subtracting 0x10000 and splitting the // 20 bits of 0x0-0xFFFFF into two halves charcode = 0x10000 + (((charcode & 0x3ff)<<10) | (str.charCodeAt(i) & 0x3ff)) utf8.push(0xf0 | (charcode >>18), 0x80 | ((charcode>>12) & 0x3f), 0x80 | ((charcode>>6) & 0x3f), 0x80 | (charcode & 0x3f)) } } return new Uint8Array(utf8) } /** * XXH object used as a constructor or a function * @constructor * or * @param {Object|String} input data * @param {Number|UINT32} seed * @return ThisExpression * or * @return {UINT32} xxHash */ function XXH () { if (arguments.length == 2) return new XXH( arguments[1] ).update( arguments[0] ).digest() if (!(this instanceof XXH)) return new XXH( arguments[0] ) init.call(this, arguments[0]) } /** * Initialize the XXH instance with the given seed * @method init * @param {Number|Object} seed as a number or an unsigned 32 bits integer * @return ThisExpression */ function init (seed) { this.seed = seed instanceof UINT32 ? seed.clone() : UINT32(seed) this.v1 = this.seed.clone().add(PRIME32_1).add(PRIME32_2) this.v2 = this.seed.clone().add(PRIME32_2) this.v3 = this.seed.clone() this.v4 = this.seed.clone().subtract(PRIME32_1) this.total_len = 0 this.memsize = 0 this.memory = null return this } XXH.prototype.init = init /** * Add data to be computed for the XXH hash * @method update * @param {String|Buffer|ArrayBuffer} input as a string or nodejs Buffer or ArrayBuffer * @return ThisExpression */ XXH.prototype.update = function (input) { var isString = typeof input == 'string' var isArrayBuffer // Convert all strings to utf-8 first (issue #5) if (isString) { input = toUTF8Array(input) isString = false isArrayBuffer = true } if (typeof ArrayBuffer !== "undefined" && input instanceof ArrayBuffer) { isArrayBuffer = true input = new Uint8Array(input); } var p = 0 var len = input.length var bEnd = p + len if (len == 0) return this this.total_len += len if (this.memsize == 0) { if (isString) { this.memory = '' } else if (isArrayBuffer) { this.memory = new Uint8Array(16) } else { this.memory = new Buffer(16) } } if (this.memsize + len < 16) // fill in tmp buffer { // XXH_memcpy(this.memory + this.memsize, input, len) if (isString) { this.memory += input } else if (isArrayBuffer) { this.memory.set( input.subarray(0, len), this.memsize ) } else { input.copy( this.memory, this.memsize, 0, len ) } this.memsize += len return this } if (this.memsize > 0) // some data left from previous update { // XXH_memcpy(this.memory + this.memsize, input, 16-this.memsize); if (isString) { this.memory += input.slice(0, 16 - this.memsize) } else if (isArrayBuffer) { this.memory.set( input.subarray(0, 16 - this.memsize), this.memsize ) } else { input.copy( this.memory, this.memsize, 0, 16 - this.memsize ) } var p32 = 0 if (isString) { this.v1.xxh_update( (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32) , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2) ) p32 += 4 this.v2.xxh_update( (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32) , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2) ) p32 += 4 this.v3.xxh_update( (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32) , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2) ) p32 += 4 this.v4.xxh_update( (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32) , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2) ) } else { this.v1.xxh_update( (this.memory[p32+1] << 8) | this.memory[p32] , (this.memory[p32+3] << 8) | this.memory[p32+2] ) p32 += 4 this.v2.xxh_update( (this.memory[p32+1] << 8) | this.memory[p32] , (this.memory[p32+3] << 8) | this.memory[p32+2] ) p32 += 4 this.v3.xxh_update( (this.memory[p32+1] << 8) | this.memory[p32] , (this.memory[p32+3] << 8) | this.memory[p32+2] ) p32 += 4 this.v4.xxh_update( (this.memory[p32+1] << 8) | this.memory[p32] , (this.memory[p32+3] << 8) | this.memory[p32+2] ) } p += 16 - this.memsize this.memsize = 0 if (isString) this.memory = '' } if (p <= bEnd - 16) { var limit = bEnd - 16 do { if (isString) { this.v1.xxh_update( (input.charCodeAt(p+1) << 8) | input.charCodeAt(p) , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) ) p += 4 this.v2.xxh_update( (input.charCodeAt(p+1) << 8) | input.charCodeAt(p) , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) ) p += 4 this.v3.xxh_update( (input.charCodeAt(p+1) << 8) | input.charCodeAt(p) , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) ) p += 4 this.v4.xxh_update( (input.charCodeAt(p+1) << 8) | input.charCodeAt(p) , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) ) } else { this.v1.xxh_update( (input[p+1] << 8) | input[p] , (input[p+3] << 8) | input[p+2] ) p += 4 this.v2.xxh_update( (input[p+1] << 8) | input[p] , (input[p+3] << 8) | input[p+2] ) p += 4 this.v3.xxh_update( (input[p+1] << 8) | input[p] , (input[p+3] << 8) | input[p+2] ) p += 4 this.v4.xxh_update( (input[p+1] << 8) | input[p] , (input[p+3] << 8) | input[p+2] ) } p += 4 } while (p <= limit) } if (p < bEnd) { // XXH_memcpy(this.memory, p, bEnd-p); if (isString) { this.memory += input.slice(p) } else if (isArrayBuffer) { this.memory.set( input.subarray(p, bEnd), this.memsize ) } else { input.copy( this.memory, this.memsize, p, bEnd ) } this.memsize = bEnd - p } return this } /** * Finalize the XXH computation. The XXH instance is ready for reuse for the given seed * @method digest * @return {UINT32} xxHash */ XXH.prototype.digest = function () { var input = this.memory var isString = typeof input == 'string' var p = 0 var bEnd = this.memsize var h32, h var u = new UINT32 if (this.total_len >= 16) { h32 = this.v1.rotl(1).add( this.v2.rotl(7).add( this.v3.rotl(12).add( this.v4.rotl(18) ) ) ) } else { h32 = this.seed.clone().add( PRIME32_5 ) } h32.add( u.fromNumber(this.total_len) ) while (p <= bEnd - 4) { if (isString) { u.fromBits( (input.charCodeAt(p+1) << 8) | input.charCodeAt(p) , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) ) } else { u.fromBits( (input[p+1] << 8) | input[p] , (input[p+3] << 8) | input[p+2] ) } h32 .add( u.multiply(PRIME32_3) ) .rotl(17) .multiply( PRIME32_4 ) p += 4 } while (p < bEnd) { u.fromBits( isString ? input.charCodeAt(p++) : input[p++], 0 ) h32 .add( u.multiply(PRIME32_5) ) .rotl(11) .multiply(PRIME32_1) } h = h32.clone().shiftRight(15) h32.xor(h).multiply(PRIME32_2) h = h32.clone().shiftRight(13) h32.xor(h).multiply(PRIME32_3) h = h32.clone().shiftRight(16) h32.xor(h) // Reset the state this.init( this.seed ) return h32 } module.exports = XXH